The game chose for this exercise is Crackdown for the 360
When I first started to play this game, I was introduced to a fairly lengthy comic-book style introduction sequence, explaining that the police have formed something called the 'agency' and I was one of their prototype agents. The city is in a state of war against crime, and I am some sort of super cop fighting against the bad guys. There are three major 'kings' or lords that control 3 major gangs that I am supposed to eliminate, but in order to get to them, I have to eliminate their generals first. The narrator then told me that he is my only friend, which was kind of odd, since I am on a police force full of people who are supposed to be trying to help me...
Anyways, the game starts and I am in a cylindrical garage of some sort. The narrator was talking, but I was busy trying to figure out what each of the buttons did rather than pay attention. Since the game kind of dropped me in this place randomly with no pre-cursor as to who I actually am (character wise) or where I am.
Looking around felt very rigid, and the running looked kinda goofy, but the animation for jumping looked cool. I noticed now that the game uses a cel-shaded look, and figured that the physics aren't really meant to accurately reflect real life.
Right as I got the hang of the movement controls, I heard the narrator say something about a car, so I ran around looking for a vehicle and found some police cruisers. Where to go wasn't really mentioned, so I started do drive to the nearest gate. The narrator said that this area is 'too dangerous' for me, and this happened with the next gate. I guess this was intentional? Was it foreshadowing the dangerous road that lay ahead of me? Or was it my own fault for not knowing where to go?
The gate opened up, and now I am driving at full speed in a tunnel, presumably to the surface. It's lit like a cartoony racetrack, with strips of neon lights at the sides of the walls. I'm following the contours of the track, and I am beginning to get the hang of driving, and it seems pretty fun. The car is responsive, although the camera sometimes gets in the way. I was about to go off of a jump at the end of the tunnel, but a pop-up stopped gameplay and fed more story to me. Something about my next target, or who I'm supposed to kill. This broke the flow, especially right as I was about to go off of a jump.
After the pop up vanished, and I landed the jump, I saw something purple on my mini-map in the lower left. I assumed this is where I was supposed to go. The narrator has just told me I need to take back some sort of weapons cache. So I start driving in that general direction. Without knowing it, I apparently entered some sort of race, and upon realizing this, I immediately drove in the direction of the white icon on the mini map, where my destination apparently was. Go figure.
Getting to my destination, I saw some sort of shootout between the cops and the gang members, but not knowing the combat controls I kind of ran around unproductively and took potshots at them by pressing the right trigger. I learned that the left trigger was lock on, which made aiming significantly easier, but also felt kind of cheap, because it does all the aiming for you.
The gang members eventually fell, and I had to get up to the balcony they were shooting from. Conveniently the architecture of the building kind of looked like giant stairs, and that the supercop I was playing as could conveniently jump just as high as each step.
At the ledge there was an orange marker, when I walked in, a UI popped up, asking me whether I wanted to re-fill my ammo, or travel to another part of town. I chose the former option, and continued on with my mission. Trying to jump off, I accidentally pressed one of the bumpers, which caused my character to throw a grenade off the building. Hearing screams down below, I was fairly sure I killed a couple of civilians... Oops.
The car I entered in this fight was gone, and I took some random hunchback that was parked nearby and drove around pointlessly until the 10 min timer went off. I think I managed to get some gang members killed, but I probably terrified the civilians more than anything.
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